Our initial playthrough took around 5 hours as we had some AP and we were constantly checking rules, but then this weekend we played a 3 player game and it flowed much quicker due to our familiarity with the game. I am pretty sure this game can be played for years and not get boring. The amount of variability and replayability this game has is insane, there are varying end-game scoring conditions, varying research tiles, and that before getting to the 14 asymmetrical races which often do play very different in how you approach the game, whether it be different resource value or usage or even in the way their federations work. Gaia Project is an improvement not only in this regard with its new Research Track, but also in every other respect I can think of. I played Terra Mystica (the forebearer with a fantasy theme that this sci-fi remake of that game is based on) once and while I thought it was "ok", I remember not liking the cult track. After having a mild brain overload getting my head around the rules (helped greatly by this 1 hour video from Meeple University which I now consider a must-watch for any first-time plaxer ) we started the game at a slow and thorough pace to make sure we didn't miss too much. Last week I decided to get it out and my group had our first 4 player game. It's a very highly rated heavy Euro and currently the 7th most highly ranked game on BGG I have had Gaia Project for over a year but hadn't played it yet. r/tabletopgamedesign - Designer's subreddit.r/boardgameexchange - selling/buying/trading games.Game of the Week Calendar Related Sites & Subreddits The simplest use is to bold game names in your comment and add " /u/r2d8 getinfo" at the end of the post, but this post/sub has other features identified. You'll see people using bold to highlight games, that gives the opportunity to interact with /u/r2d8, a bot that can be used to grab data from BGG on games included in a post. Please see the Rules-page for a full list of the rules. Join our community! Come discuss games like Codenames, Arkham Horror, Terra Mystica, and all your other favorite games! Rules Welcome to /r/boardgames! The #1 reddit source for news, information, and discussion about modern board games. Join us on IRC or via your preferred IRC platform via libera.chat #boardgames. If you're looking to schedule an AMA, set-up a live event post, or collaborate with us in any way, reach out via modmail! New user on the sub? Please make sure you read our rules below and check out our Contribution Guides since we have additional rules regarding specific topics. For now, though, it looks like Gaia has been shelved with no intent of ever being brought back into the light.Flair icons are BoardGameGeek microbadges and are used with permission. Despite losing a project, it may be comforting to Dragon Age fans and fans of EA’s other hit series to know that the publisher is taking such a long look at projects and casting them aside in favor of focusing in on making more prominent games as good as possible. We’ll never really know what Gaia truly was, or even what it could have been. The Bloomberg post paints a very turbulent history for Motive and the team behind the Gaia project, with it often absorbing members from other teams whose studios had been shuttered by EA for poor game releases and other factors. The tidbit showcased in that video looked a lot like popular game Garry’s Mod, and with EA already reportedly shifting focus on Dragon Age 4’s development and even canceling the Anthem do-over it’s not that surprising to see another project under the axe. Last year, during it’s next-gen gaming featurette, EA teased a new project in development at Motive-its Montreal-based studio-calling it ambitious and innovate, as well as stating that it would put the “power and creativity in your hands”. The Gaia project was first teased in 2015, according to Bloomberg, though an official title was never given for the unreleased game. A screenshot from "Gaia", the project that has now been canceled by Electronic Arts. The report comes in from Bloomberg, citing the cancellation as a shifting of resources by the company as it re-evaluates its current gaming projects and chooses where to focus in the future. It looks like Electronic Arts-the company behind the Battlefield series, Mass Effect, and Dragon Age-is throwing another project to the chopping block as it has canceled the Gaia project, which has reportedly been in development for almost six years at Motive Studios. Game development can be a fickle beast at times and game cancellations happen more often than you might think.
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